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NEW QUESTION: 1
Case Study: 7 - Mountkirk Games
Company Overview
Mountkirk Games makes online, session-based, multiplayer games for mobile platforms. They build all of their games using some server-side integration. Historically, they have used cloud providers to lease physical servers.
Due to the unexpected popularity of some of their games, they have had problems scaling their global audience, application servers, MySQL databases, and analytics tools.
Their current model is to write game statistics to files and send them through an ETL tool that loads them into a centralized MySQL database for reporting.
Solution Concept
Mountkirk Games is building a new game, which they expect to be very popular. They plan to deploy the game's backend on Google Compute Engine so they can capture streaming metrics, run intensive analytics, and take advantage of its autoscaling server environment and integrate with a managed NoSQL database.
Business Requirements
Increase to a global footprint.
* Improve uptime - downtime is loss of players.
* Increase efficiency of the cloud resources we use.
* Reduce latency to all customers.
* Technical Requirements
Requirements for Game Backend Platform
Dynamically scale up or down based on game activity.
* Connect to a transactional database service to manage user profiles and game state.
* Store game activity in a timeseries database service for future analysis.
* As the system scales, ensure that data is not lost due to processing backlogs.
* Run hardened Linux distro.
* Requirements for Game Analytics Platform
Dynamically scale up or down based on game activity
* Process incoming data on the fly directly from the game servers
* Process data that arrives late because of slow mobile networks
* Allow queries to access at least 10 TB of historical data
* Process files that are regularly uploaded by users' mobile devices
* Executive Statement
Our last successful game did not scale well with our previous cloud provider, resulting in lower user adoption and affecting the game's reputation. Our investors want more key performance indicators (KPIs) to evaluate the speed and stability of the game, as well as other metrics that provide deeper insight into usage patterns so we can adapt the game to target users.
Additionally, our current technology stack cannot provide the scale we need, so we want to replace MySQL and move to an environment that provides autoscaling, low latency load balancing, and frees us up from managing physical servers.
For this question, refer to the Mountkirk Games case study. You are in charge of the new Game Backend Platform architecture. The game communicates with the backend over a REST API.
You want to follow Google-recommended practices. How should you design the backend?
A. Create an instance template for the backend. For every region, deploy it on a single-zone managed instance group. Use an L7 load balancer.
B. Create an instance template for the backend. For every region, deploy it on a single-zone managed instance group. Use an L4 load balancer.
C. Create an instance template for the backend. For every region, deploy it on a multi-zone managed instance group. Use an L4 load balancer.
D. Create an instance template for the backend. For every region, deploy it on a multi-zone managed instance group. Use an L7 load balancer.
Answer: D

NEW QUESTION: 2

A. Option C
B. Option B
C. Option A
D. Option D
Answer: B
Explanation:
IPv6 Anycast addresses are used for one-to-nearest communication, meaning an Anycast address is used by a device to send data to one specific recipient (interface) that is the closest out of a group of recipients (interfaces).

NEW QUESTION: 3
You have a server named Server1 that runs Windows Server 2016. Server1 has the Web Application Proxy role service installed.
You publish an application named App1 by using the Web Application Proxy.
You need to change the URL that users use to connect to App1 when they work remotely.
Which command should you run? To answer, select the appropriate options in the answer area.

Answer:
Explanation:

Explanation

The Set-WebApplicationProxyApplication cmdlet modifies settings of a web application published through Web Application Proxy. Specify the web application to modify by using its ID. Note that the method of preauthentication cannot be changed. The cmdlet ensures that no other applications are already configured to use any specified ExternalURL or BackendServerURL.
References: https://technet.microsoft.com/itpro/powershell/windows/wap/set-webapplicationproxyapplication

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